﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;


class Wall : Sprite
{
    public Wall(int posX, int posY)
        : base(posX,posY)
    {
        x = posX;
        y = posY;
        height = width = 32;
        visible = true;
        image = new Image("data/wall.png");
    }

    public override string ToString()
    {
        return "wall";
    }
}

